KerelOlivier
3 years ago
61 changed files with 4589 additions and 347 deletions
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using System; |
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using System.Collections; |
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using System.Collections.Generic; |
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using UnityEngine; |
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public class Bullet : MonoBehaviour |
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{ |
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{ |
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Destroy(this.gameObject, lifeTime); |
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} |
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void Update() |
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{ |
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this.transform.Translate(Vector3.right * speed * Time.deltaTime); |
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} |
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private void OnTriggerEnter(Collider other) |
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{ |
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throw new NotImplementedException(); |
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} |
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} |
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Loading…
Reference in new issue